Game programmer · Console porting

Taking great games
to new platforms.

I'm Alvaro, a game programmer based in Wakefield, UK, focused on bringing games to console platforms.

I contributed to the Nintendo Switch 2 port of Red Dead Redemption and am currently working on another AAA game port for Switch 2.

I enjoy solving the engineering challenges behind a successful port: understanding how a game works, adapting it to new hardware, and helping preserve the experience for players.

Portrait of Alvaro De Cubas
Based in Wakefield, UK

What I work on

Focused on the details
that make a port feel right.

01

Console porting

Adapting and bringing ambitious games to console platforms.

02

Performance & optimization

Helping games run smoothly within the capabilities of their target hardware.

03

Game technology

Applying a broad programming background in gameplay, graphics, and engines.

Recent work

Gameplay and console work.

RELEASED · GAMEPLAY PROGRAMMING

Speedball

Worked closely with the design team as a gameplay programmer.

IN PROGRESS · AAA · NINTENDO SWITCH 2

Another major game port

Currently working on an additional AAA port for Nintendo Switch 2.

Want to see what I've been making?

Explore selected projects